Friday, October 7, 2011
Tuesday, September 6, 2011
Showing Your Work
Work on the new volume of Teuton is going swiftly so far. Like The Dark Knight was to Batman Begins, Fred and I want to improve every aspect of our continued series. That's right, I just compared our book to Batman.
Part of our mutual improvement plan involves speeding up my page output.
For most of the last volume I worked very haphazardly and didn't do much drafting at all. Many times I made my layouts lightly in pencil on the finished page. Sensible artists complete a series of drafts before working on the finished page. This isn't to say I'm some drafting maverick--more like a fool stubbing his toe in the dark, since I so often worked myself into corners, and either the page came out less than great or I'd lose precious time revising my half-finished page (in some cases I redrew the page entirely on another board.) What's maddening is that I knew better. I paid money to extremely knowledgeable and skilled people for the privilege of knowing better, and still, a good deal of the time I threw myself at the board without a plan. Or if you can stomach another analogy: like playing mini-golf blindfolded.
No more. No sir.
Anyhow, here's a look at the process of a page, from thumbnails to finished piece. Fairly elementary to most seasoned artists, but I still get a kick from seeing the development. Enjoy!

Part of our mutual improvement plan involves speeding up my page output.
For most of the last volume I worked very haphazardly and didn't do much drafting at all. Many times I made my layouts lightly in pencil on the finished page. Sensible artists complete a series of drafts before working on the finished page. This isn't to say I'm some drafting maverick--more like a fool stubbing his toe in the dark, since I so often worked myself into corners, and either the page came out less than great or I'd lose precious time revising my half-finished page (in some cases I redrew the page entirely on another board.) What's maddening is that I knew better. I paid money to extremely knowledgeable and skilled people for the privilege of knowing better, and still, a good deal of the time I threw myself at the board without a plan. Or if you can stomach another analogy: like playing mini-golf blindfolded.
No more. No sir.
Anyhow, here's a look at the process of a page, from thumbnails to finished piece. Fairly elementary to most seasoned artists, but I still get a kick from seeing the development. Enjoy!

Saturday, September 3, 2011
Comics That Were, Are, and Will Be...
Last night I attended the launch party for Infinite Kung Fu, created entirely by Toronto artist Kagan McLeod. It is an amazing work roughly ten years in the making. Top Shelf's production on the book itself is slick and stylish, yet the texture is still indicative of printed pulps and manga that no doubt inspired this work, but which it easily manages to transcend. The end result is a beautiful marriage of two cinematic genres (martial arts and exploitation films,) that looks and feels like nothing else on book shelves to date.The art is energetic and tremendously fun. Despite the fact that for years Kagan's work has been seen in countless magazines and websites, my first exposure to his stuff was on the covers of Kill Shakespeare, another Canadian created comic that delivers a refreshing twist on the familiar. I'm thrilled that I can now dive into Kagan's finished product like the gluttonous art and comic lover I am.
The event was fine enough. A nice venue filled with interesting people that I could hardly hear or understand on account of the great music laid down by live DJ's. I had a chance to speak with the man of the hour as he signed and doodled in my copy. Perhaps it was the alcohol in our veins or the energy in the air, but I dare say he was pleased to see me. I killed a completely different conversation by talking about beards. It was awesome. After lamenting the loss of my beard to a pretty neat comic creator, he, who shall go nameless, nodded and said "O-K guys! I'll see ya..." and promptly lost himself in a sea of people. What can I say? I have the gift of the anti-gab.
I thought to myself on the drive home, "ten years? whoa." Perhaps not ten solid years, but years of work into a creator-owned labor of love. Impressive... inspiring. Although it's startling how time flies. I've worked on Teuton now for two years, and it's funny to count that time in pages produced (not that many: 112). Yet that's nothing compared to a story of my own that I've been harboring since my early teens. It's existed mainly as doodles on scraps of paper, in the margins of homework assignments, and every so often as sequential pages that are soon abandoned and re-tooled.
It began by taking a summer workshop at Sheridan college on the construction of the comic page. I think the year was 2000, and it felt like a big deal. I remember reading comics on the Oakville bus--Matt Murdock was exposed as Daredevil, and he was lying his way to (relative) safety--and watching Making Comics The Marvel Way on VHS.
In the end I had made my very first finished page of sequential story-telling. There it is on the left. I remember thinking, "I could do this every day!"
In fact, I spent the rest of that summer fully-charged and ready to make the comics world mine--by force, if necessary. Luckily it never came to that. I simply put pen to paper and got making what I then imagined was my magnum opus. I called it Century, and it was going to be awesome you guys!
The overall story followed a private organization called Century and its agents who were sent about the business of unlocking the crucial mysteries of the universe. Easy! I drew most of it in sharpie and sent photocopies to every publisher I could think of. I received a very tender rejection letter from Heavy Metal, which I thought was too bad at the time, as I believed it was the very thing they were looking for.
A few years after that, I decided to give Century another go, perfectly certain that "this" time everything would come together, and they should already begin engraving my name on the coveted crown to the comic kingdom. This just goes to show how much you actually know when you're 15. Anything is possible and attainable--which I suppose remains true, but I'm 26 now and am just getting ankle deep in the world of creating comics professionally.
Here are pages from the very first comic book I ever made, and the second comic I ever made:

I scrapped what I had done and shelved it away in my brain, all the while spawning little stories in the back of my head, imagining scenes and depictions of things I found thrilling. Essentially, I've been subconsciously writing a love letter to my very favourite genre: science fiction.
This story usually includes a gruff, animal-humanoid from race of interstellar barbarians; an outlaw space bandit in the form of a mischievous female; and a androgynous amnesiac who just might be the creator of the universe... if only they could remember. I've taken them to places filled with horror and wonderment, have pitted them against fearsome creatures and tossed them in explosive laser shoot-outs. And it almost always begins with imminent doom on a frozen landscape. It's all been terrific fun! Now, if only I could just put it all on paper.
My last attempt (but for from final) was nearly four years ago, when my good buddy John Lewis and I swapped ideas for a line of comics that would collectively be told under one banner: The Crown: A Princely Dreadful.
So What happened? Well John got married, bought a house, and became a responsible citizen with a real job at Pearson Publishing. I worked a handful of dispiriting jobs until I found work on The Vampire Conspiracy. That imaginary playground still exists, and perhaps some day I will get around to finishing what I started three times already. Seeing guys like Kagan celebrate the fruition of a decades work is certainly inspiring, and I get to wondering what my trio of space-trippers are up to.


Thursday, September 1, 2011
TEUTON MYTHOLOGY
It's now exactly a week since Fan Expo started. As I type this it's 10:54 AM, and I remember distinctly driving down a long and winding ramp to the convention loading bay around this same time last Thursday. I felt like a tie fighter zipping down that bright, cavernous tunnel. Pew! Pew!
Anyhow, I'm still flying high off the release of our first trade. I'm well and truly proud of it, as you can tell. More than that, I like the book Fred and I are making. It's grown on me. Several times on this blog I've written about first hooking up with Fred. I think so, anyway--I start entries and delete them after 30 minutes of typing. I've written heart-breakingly beautiful things you'll never read because I suddenly decided to toast Eggo waffles and watch Dragon's Den, but I digress... When Fred first pitched me his idea I was just excited that a cool pseudo celebrity wanted to make comics with me, and would pay me to do it. I was saying yes no matter what. But he said "knights" and a part of me winced at the thought of drawing horses and armor. That shit can get complicated.
That's all to say that I liked it then, but I love it now. What's always impressed me with Fred and his script--and indeed, anyone who hears Fred talk about Teuton concedes--the guy did his homework when it came to researching the history and the obscure Lithuanian mythology that serves as Teuton's backdrop. There's nothing random or arbitrary about the places and names involved in the plot. It's interesting stuff. As we carry on with our story, I would like to give readers a chance to compare our comic with the history and mythology it borrows from.
If you've read the trade, you'll know it ends with the arrival of a new character: Perkunas.
A fearsome and courageous being, Perkunas can easily be described as the Lithuanian equivalent of Thor. His great strength and power are akin to mountains and thunder storms--in fact, he is deity to both, as well as to the rain, the sky, and oak trees. Indeed, everything about Perkunas is elemental and way over our heads. He reigns in the heavens above and commands the trees and mountains that rise up to him. He is bad ass. We hope that was made clear when he lands on the scene in our two-page spread.
Perkunas' name has been dropped several times before his arrival in our story. Issue one opens with the raid on a Pagan village, and it is there the fabled Axe of Perkunas lies hidden in a shrine, protected by Lithuanian worshipers Aras and his foxy apprentice Asura. Charged with retrieving the axe is the Teuton Komtur, who is secretly working for Maras, one of three death gods in the pantheon. It's important to note that Perkunas' Axe is the most devastating weapon in all creation. Imagine wielding an instrument capable of such destruction, it could level mountains with thunder and raise them up again with an earthquake. That is why it's kept hidden from other power hungry gods in a shrine where only mortals can enter.
After the Komtur is unexpectedly killed in the ensuing melee, Olbert assumes command and sends the axe to Konigsberg for political points with his superiors. Aras, however, believes the axe to be taken to the hill fortress of Pilenai, which the Teutons have assumed control of. Believing he is doing the bidding of Perkunas himself, Aras performs a ritual before the Stelmuze Oak (an actual tree in Lithuania where Perkunas was worshipped. It's estimated to be 1500 years old.) and transforms Olbert into one of Perkunas' fearsome Oaken Sentinels. Well, it gets nasty for everyone inside Pilenai, but we'll get more into the plot in later posts.
As for my vision of Perkunas, I modeled him after Tom Hardy in Bronson. My reasoning behind it was simple: I just didn't want him looking much like the Thor we all know. I wanted my thunder god to look blunt and heavy, like a polish butcher. I've debated putting a cape on him, but am leaning towards the negative. Vakiris, one of several antagonists in the first volume, was given a flowy cape. Although I modelled him from 80's wrestling costumes and Flash Gordon. I always intended him to be a bit of a doofus in appearance, but takes himself very seriously. Perkunas on the other hand is the real deal. I'm excited he's here in our new volume, and I think it'll make for fun storytelling.
Stay tuned for more as this story develops, more will be revealed!
Anyhow, I'm still flying high off the release of our first trade. I'm well and truly proud of it, as you can tell. More than that, I like the book Fred and I are making. It's grown on me. Several times on this blog I've written about first hooking up with Fred. I think so, anyway--I start entries and delete them after 30 minutes of typing. I've written heart-breakingly beautiful things you'll never read because I suddenly decided to toast Eggo waffles and watch Dragon's Den, but I digress... When Fred first pitched me his idea I was just excited that a cool pseudo celebrity wanted to make comics with me, and would pay me to do it. I was saying yes no matter what. But he said "knights" and a part of me winced at the thought of drawing horses and armor. That shit can get complicated.
That's all to say that I liked it then, but I love it now. What's always impressed me with Fred and his script--and indeed, anyone who hears Fred talk about Teuton concedes--the guy did his homework when it came to researching the history and the obscure Lithuanian mythology that serves as Teuton's backdrop. There's nothing random or arbitrary about the places and names involved in the plot. It's interesting stuff. As we carry on with our story, I would like to give readers a chance to compare our comic with the history and mythology it borrows from.
If you've read the trade, you'll know it ends with the arrival of a new character: Perkunas.
A fearsome and courageous being, Perkunas can easily be described as the Lithuanian equivalent of Thor. His great strength and power are akin to mountains and thunder storms--in fact, he is deity to both, as well as to the rain, the sky, and oak trees. Indeed, everything about Perkunas is elemental and way over our heads. He reigns in the heavens above and commands the trees and mountains that rise up to him. He is bad ass. We hope that was made clear when he lands on the scene in our two-page spread.
Perkunas' name has been dropped several times before his arrival in our story. Issue one opens with the raid on a Pagan village, and it is there the fabled Axe of Perkunas lies hidden in a shrine, protected by Lithuanian worshipers Aras and his foxy apprentice Asura. Charged with retrieving the axe is the Teuton Komtur, who is secretly working for Maras, one of three death gods in the pantheon. It's important to note that Perkunas' Axe is the most devastating weapon in all creation. Imagine wielding an instrument capable of such destruction, it could level mountains with thunder and raise them up again with an earthquake. That is why it's kept hidden from other power hungry gods in a shrine where only mortals can enter.
After the Komtur is unexpectedly killed in the ensuing melee, Olbert assumes command and sends the axe to Konigsberg for political points with his superiors. Aras, however, believes the axe to be taken to the hill fortress of Pilenai, which the Teutons have assumed control of. Believing he is doing the bidding of Perkunas himself, Aras performs a ritual before the Stelmuze Oak (an actual tree in Lithuania where Perkunas was worshipped. It's estimated to be 1500 years old.) and transforms Olbert into one of Perkunas' fearsome Oaken Sentinels. Well, it gets nasty for everyone inside Pilenai, but we'll get more into the plot in later posts.
As for my vision of Perkunas, I modeled him after Tom Hardy in Bronson. My reasoning behind it was simple: I just didn't want him looking much like the Thor we all know. I wanted my thunder god to look blunt and heavy, like a polish butcher. I've debated putting a cape on him, but am leaning towards the negative. Vakiris, one of several antagonists in the first volume, was given a flowy cape. Although I modelled him from 80's wrestling costumes and Flash Gordon. I always intended him to be a bit of a doofus in appearance, but takes himself very seriously. Perkunas on the other hand is the real deal. I'm excited he's here in our new volume, and I think it'll make for fun storytelling.
Stay tuned for more as this story develops, more will be revealed!
Wednesday, August 31, 2011
IT'S A SIGN!
As always, I had meant to post sooner, but then prepping for Fan Expo kicked up to high speed. I was dancing on hot coals until the show finally got rolling. What a rat race though. Here's one of several embarrassing stories I told over the weekend:
A few weeks ago I was creating promotional signs for our booth and I was thinking of ways to hang them to make the most of our table space. I was getting tired of using easels because kids in their manga costumes always knocked into them. It's almost always manga costumes, by the way. Often because of their big, awkward accessories. Anyhow, Fred didn't want to spring for a professionally printed display. They're expensive, and it's his dough, so that's how it is. Suddenly I got it in my head that just buying timber to build an 8'x6' sign would be far easier and more cost effective than paying for large scale printed posters. Was it really? Nope! But like Zaphod Beeblebrox, I plunged head first into a messy situation with blindingly stupid optimism.
I bought all the materials from DeSerres and Home Depot. I designed the text for our sign to read Big Sexy Comics, looking large and mountainous, but had a bitch of a time a time trying to get it on the big wooden boards I bought. I tried rasterbating my image, which was total bullshit. Then I just plain free-handed it: more bullshit. Finally I bought a light projector and was on my way... for about 20 minutes. After setting up the projector, I knelt before one of my 4'x6' boards and began to trace the B when I noticed the projected outline was dipping. The projector itself was stable, so I simply put my pen to where the outline had come to rest... only it sank some more, and was picking up speed. That's when I smelled the fumes of hot plastic and saw ghostly wisps of smoke rise from the lens--only then did I realize that my projector was melting. The bulb was too damned hot! I switched it off and unplugged it, but it was beyond saving. I brought it back to the art store immediately. Staff hovered around me to bear witness to the molten monstrosity I dared exchange for a new projector.
I left the store with a new projector and some nifty spray paint, because I did not intend to paint the thing by hand. With the design traced onto the boards, thanks to the new projector, I masked the letters and broke out a can of blue spray paint. Blue mist hissed, covering bare wood, and I watched with detached amusement in my sealed garage at how the fine blue particles seemed to dance. Their flight was dizzying and I soon felt nauseated, even sick. I put the can down to stretch my tired arms. That's when I noticed the label. My eyes bulged at the very bold, and very clearly printed warnings on the can of spray paint: "Highly Toxic! Use in Ventilated area! Must wear mask!" So I got out of there, having not done any of that shit, and later on painted the letters by hand with acrylic, just the way I tried avoiding. I didn't like the job it did, but I was out of time. I left it to dry and tried to sweat out and shower away all the toxins I had no doubt absorbed.
The next day at the convention, bits of the acrylic paint ripped off my painted sign. You see, I sandwiched the painted sides in my car, and they adhered during the drive. Andre Fernandes, another artist for Big Sexy Comics, did the best he could to cover up the blemishes. Despite having an otherwise fine reception at the show, I couldn't help but notice upward glances followed by brows furrowed with confusion and distaste--but the sign worked! They were caught in their bemusement and in those moments of displacement I sold them a book. Still, it left a lot to be desired. I firmly believe that's what prompted Fred Kennedy, writer and creator of Teuton and Big Sexy Comics, to turn to me and say, "you know, next year I think I'll invest in some printed banners." What a guy!
Wednesday, August 3, 2011
QUANTUM PROBABILITY
Quantum Probability is a short sci-fi horror comic I drew some time ago. Written by Phil McClorey, the eight page story can be viewed at Furious Comics. It's a lot of fun and I encourage one and all to check it out along with all the other great horror tales available on the site.
I recall first meeting Phil and how I got to be lucky enough to work on one of his scripts. Allow me to tell you all about it...
The year was 20
09 and it was bangin'. Life had grown contemptuous of my "takin'er easy" and decided to kick things up a notch: my lady love and I learned we were having a baby. Meanwhile, I was hard at work on The Vampire Conspiracy and attending comic conventions to seek advice from established artists. It felt vital to be told not just what I was doing right, but what I was doing wrong and how to do those things better.
On my quest I met some swarthy gents, but none so swarthy as Phil McClorey, writer of the horror anthology The Book of Methuselah and founder of the Canadian comic imprint, Furious Comics. I was strolling through Artist Alley when I came upon Phil's table. He very cordially reeled me into his stories and I was impressed by what he had to share. Reading Phil's brand of comics, you are reminded of a time when boys read scary stories under their bed covers; when ordinary shadows seemingly reached for your ankles from the edges of your bed. I had no choice but to purchase his comics.
I asked Phil if he would look at my portfolio and share his opinions. That's when I realized my portfolio wasn't in my hands. It wasn't anywhere--I had left it somewhere in the convention. I don't remember what I said to excuse myself before speed-walking through aisles packed with fanboys slouched under the weight of their satchels. Now, perhaps Phil doubted my return--I can only assume his world grew significantly darker and a might bit smaller after my abrupt departure--but before long I was back at his table, huffing and panting, my portfolio square in his face. When it was all said and done, I thanked him and took his card, and ran to a quiet corner to hug my portfolio like a parent after finding their lost child in a supermarket (only more so).
Meeting my deadline for The Vampire Conspiracy was a lot like a jockey being dragged half-dead by his horse across the finish line. To reach it I had stayed up 36 hours straight and drank copious amounts of coffee while, foolishly, a myriad of Alex Jones "documentaries" played on YouTube just so I could learn what the fuss was about. In other words: I was fried. When I had crossed the finish line I was only happy to be alive. Yet somehow, after a few days crept by, I wanted more. That's when I dug up Phil's card and solicited my services.

Initially, the first project I started with Phil was his take on the Cthulhu mythos. I rather liked his script. It was fun and exciting and gruesome. I immersed myself in designing my own Cthulhu and took the Cloverfield route by studying the features of numerous animals. I felt like such a smart cookie. The project stalled on my end however, as making room for my unborn daughter eclipsed all else. When I finally got back on the horse and sent Phil some rough pages, he had moved on with another artist to create The Mask of Cthulhu. Together they turned out quite a good story.

Still, I had great admiration for Phil's writing and wanted to shake a stick at anything he'd be willing to give me. What he gave me was a script then titled QUORK. Our ill-fated plan was to get it up on Zuda to become superstars and the envy of all message boards. All of them, I say. Unfortunately, Zuda folded* due to an overwhelming number of creators who also wanted to be the envy of all the message boards.
[ * Let that be a lesson to you, kiddies: when things get tough, give up entirely and close your website! ]
Nevertheless, I forged ahead and very gradually worked away on QUORK while juggling the first issue of Teuton, a newborn, and classes at the Toronto Cartoonists Workshop. The fun never stopped! All the while, Phil sat at home with his brandy, stroking his roguish facial hair, patiently waiting the completion of his eight page materpiece:

Truthfully, Phil was hard at work on some more interesting and original material with other fantastic artists, this time focusing on web comics. It looked unsure whether Phil would continue printing single issues in the long run, but I convinced him with some smooth talk and thinly veiled threats that not only should he print at least one more issue of Methuselah, but that he should include QUORK in its publication. He politely agreed, and in that moment of weakness I demanded he let me draw the cover for said issue and asked for a huge sum of money. He had no choice but to pay, what with my threatening demeanor and all. Plus, I had taken the precaution of growing a mustache of my own, in case things got out of hand. When it was all said and done, QUORK was renamed Quantum Probability, Phil had himself one handsome cover, a fun read of a comic, and a bank account so empty it rivaled the vacuum of space after paying my ridiculous fees.

While some of that may be exaggerated just a touch, I did really enjoy working with Phil and expected to carry on with QP, but my commitment to Teuton and generally hectic life made that nigh impossible to do at a reasonable rate. In the meantime, Phil's writing just keeps getting better, as you can plainly see by checking out his Meta-Human Affairs or his thrilling contribution to the WWII zombie anthology, FUBAR.
That's all for now. Thanks for reading, and stay tuned for more updates all month long!
I recall first meeting Phil and how I got to be lucky enough to work on one of his scripts. Allow me to tell you all about it...
The year was 20
09 and it was bangin'. Life had grown contemptuous of my "takin'er easy" and decided to kick things up a notch: my lady love and I learned we were having a baby. Meanwhile, I was hard at work on The Vampire Conspiracy and attending comic conventions to seek advice from established artists. It felt vital to be told not just what I was doing right, but what I was doing wrong and how to do those things better.On my quest I met some swarthy gents, but none so swarthy as Phil McClorey, writer of the horror anthology The Book of Methuselah and founder of the Canadian comic imprint, Furious Comics. I was strolling through Artist Alley when I came upon Phil's table. He very cordially reeled me into his stories and I was impressed by what he had to share. Reading Phil's brand of comics, you are reminded of a time when boys read scary stories under their bed covers; when ordinary shadows seemingly reached for your ankles from the edges of your bed. I had no choice but to purchase his comics.
I asked Phil if he would look at my portfolio and share his opinions. That's when I realized my portfolio wasn't in my hands. It wasn't anywhere--I had left it somewhere in the convention. I don't remember what I said to excuse myself before speed-walking through aisles packed with fanboys slouched under the weight of their satchels. Now, perhaps Phil doubted my return--I can only assume his world grew significantly darker and a might bit smaller after my abrupt departure--but before long I was back at his table, huffing and panting, my portfolio square in his face. When it was all said and done, I thanked him and took his card, and ran to a quiet corner to hug my portfolio like a parent after finding their lost child in a supermarket (only more so).Meeting my deadline for The Vampire Conspiracy was a lot like a jockey being dragged half-dead by his horse across the finish line. To reach it I had stayed up 36 hours straight and drank copious amounts of coffee while, foolishly, a myriad of Alex Jones "documentaries" played on YouTube just so I could learn what the fuss was about. In other words: I was fried. When I had crossed the finish line I was only happy to be alive. Yet somehow, after a few days crept by, I wanted more. That's when I dug up Phil's card and solicited my services.

Initially, the first project I started with Phil was his take on the Cthulhu mythos. I rather liked his script. It was fun and exciting and gruesome. I immersed myself in designing my own Cthulhu and took the Cloverfield route by studying the features of numerous animals. I felt like such a smart cookie. The project stalled on my end however, as making room for my unborn daughter eclipsed all else. When I finally got back on the horse and sent Phil some rough pages, he had moved on with another artist to create The Mask of Cthulhu. Together they turned out quite a good story.

Still, I had great admiration for Phil's writing and wanted to shake a stick at anything he'd be willing to give me. What he gave me was a script then titled QUORK. Our ill-fated plan was to get it up on Zuda to become superstars and the envy of all message boards. All of them, I say. Unfortunately, Zuda folded* due to an overwhelming number of creators who also wanted to be the envy of all the message boards.
[ * Let that be a lesson to you, kiddies: when things get tough, give up entirely and close your website! ]
Nevertheless, I forged ahead and very gradually worked away on QUORK while juggling the first issue of Teuton, a newborn, and classes at the Toronto Cartoonists Workshop. The fun never stopped! All the while, Phil sat at home with his brandy, stroking his roguish facial hair, patiently waiting the completion of his eight page materpiece:

Truthfully, Phil was hard at work on some more interesting and original material with other fantastic artists, this time focusing on web comics. It looked unsure whether Phil would continue printing single issues in the long run, but I convinced him with some smooth talk and thinly veiled threats that not only should he print at least one more issue of Methuselah, but that he should include QUORK in its publication. He politely agreed, and in that moment of weakness I demanded he let me draw the cover for said issue and asked for a huge sum of money. He had no choice but to pay, what with my threatening demeanor and all. Plus, I had taken the precaution of growing a mustache of my own, in case things got out of hand. When it was all said and done, QUORK was renamed Quantum Probability, Phil had himself one handsome cover, a fun read of a comic, and a bank account so empty it rivaled the vacuum of space after paying my ridiculous fees.

While some of that may be exaggerated just a touch, I did really enjoy working with Phil and expected to carry on with QP, but my commitment to Teuton and generally hectic life made that nigh impossible to do at a reasonable rate. In the meantime, Phil's writing just keeps getting better, as you can plainly see by checking out his Meta-Human Affairs or his thrilling contribution to the WWII zombie anthology, FUBAR.
That's all for now. Thanks for reading, and stay tuned for more updates all month long!
Coming Soon...

The newly printed trade of Teuton should be arriving at my door any day this week (I hope!) and all this waiting is giving me the jimmy legs. I'm pacing through my house, looking out the window constantly, not-so casually standing on my front step to meet a UPS delivery truck that is taking too long to arrive--it's almost too much. Although the book was completed quite some time ago, I won't feel satisfied until I'm holding the finished product. Only then will I feel the reassuring finality those printed pages represent, carrying with them a sense of a job well done, that hard work can and does amount to something.

In a year that so far has brought about many changes, surprises, and adventures, I've felt plagued by uncertainty. Every week I'm introduced to something new, for better or worse, and it is sometimes difficult to get a grip on my shifting reality. However, there are wonderful constants in my life, and for nearly two years one of them has been my work on Teuton. Sometimes my progress is steady and others weeks may elapse between pages, but knowing that after finishing a page there will be another and another helps build structure around things I can't control.

For now I wait with what patience I have until the moment comes where ink smudges my fingertips was I scrutinize the fruits of my labors. In my heart I know it won't end there. There is always the next step I'll be eager to take: the big show, the chance to meet exciting and influential people, and being at my desk with a new script.
Sunday, June 5, 2011
SUNDAY SPECIAL: Teuton, Teuton, Teuton! (and one other thing)

Much has been happening lately in preparation for printing our trade paperback edition of TEUTON. Most of it exciting, some of it utterly mundane. Let's begin with the mundane!
Back when I drew our first issue of Teuton, I had forgone buying traditional comic art boards with helpful blue lines. I didn't even have my own scanner until I was over 10 pages in. Instead, I would buy 18x24 pads of watercolor paper, cut them down to 11x17 and would measure the template dimensions by hand--and I didn't even stay true to that sizing either! When it came time to drop all our finished pages into the template our printer, Ka-Blam, provided, it was discovered that my sizes and image resolutions were all over the place. Numerous pages were cropped and re-sized in the 11th hour. Since our first issue saw print, we all know our deadline was made and good times were had.However, we're on our fourth issue now, and one can't help but look back on the mistakes of the past. Since issue one will be reprinted in our trade, Fred and I are taking the time to correct our most glaring flaws. This is a very liberating thing! With all my mistakes and regrets in life, I've finally found one I can literally take an eraser to! I won't waste time saying exactly what will be changed--I'll let readers discover it for themselves--but I will say it's become incredibly taxing on my time. That's it for the mundane.
One exciting aspect of our upcoming trade will be a pin-up gallery comprised of work by thrilling guest artists. We have an amazing roster of talent contributing. So good, in fact, you'll wonder why they aren't drawing the book instead. While I'd like to keep details a secret, I'll tease with this:

This splendid piece was done by Portland, Oregon artist Adam Moore. He's an illustrator of great skill whose work revels in the golden age of 80's cartoons and comics. I absolutely encourage you to check out his blog and DA gallery.
Now just to remind anyone reading that I'm not such a shabby artist myself, below is a recent page from Teuton #4, featuring my good buddy Doug as the recently resurrected and now totally evil Teuton Komtur!... Finally, there are 10 (60-69) spanking new pages of our ripping yarn, Teuton, up on Big Sexy Comics. Read them if you haven't already, and look for the subliminal message! (hint: there is none.)
Thursday, April 28, 2011
DARN-TEUTIN': Pages 50-59 Hot and Ready For Your Eyes Only

Read 15 new pages of Teuton #3 @ BigSexyComics.com!
Check it out!
I'll wait.
GO!
NOW!
Our hero Andrus is having a tough time of it. Immediately after vanquishing his closest friend, Olbert (he was transformed into a tree monster after all,) he is betrayed by the Pagan vixen whom he saved from probable tree-rape. What a blow!
Now that Andrus is at the mercy of the very people his Order have been massacring, what does fate have in store for our battle-hardened hero...?
Stay tuned!
Saturday, March 26, 2011
SATURDAY SPECIAL

The words 'comics' and 'scandal' are a rare pairing, at least to my knowledge, but any person with even the slightest interest in the comic book industry is probably still leering at this Rob Granito affair even as I type this. It's been a couple days, but accounts on Granito's fraudulent career are going strong and can be seen on sites like Bleeding Cool and the anti-Granito Facebook page. It's wild stuff, but I won't delve into specifics here. Read about the affair via the links above. I will, however, strike while this iron is hot. Aren't I entitled? I'm a comic book person and I'm utterly fascinated by the news, like passing a horrible car crash on the highway.
Firstly, I'm not personally offended by Granito's lies. How could I be? Nothing of mine was at stake. He certainly would not have ripped off anything I've done. So I won't insult actual professionals whose work was stolen by trying to share in their anger. What I am is saddened. I ask myself questions: what was he thinking? how and why did he start? did he have an endgame? The questions don't end there, but they'll all go unanswered unless someone can get a hold of this guy. Apparently he's slotted to attend a convention somewhere this weekend. Everyone following this story are probably on pins and needles. It's like Fritz Lang's "M", only geekier!
So yes, I feel sad for the man. Don't confuse that for sympathy, mind you. What he's been doing is wrong and disrespectful to everyone in the business. Every single artist at a convention, from the biggest professional to the newest beginner, has worked very hard to be at their respective tables. By sleuthing his way into these shows with his counterfeit artwork, Granito has spat time and again on the hours of dedication every honest artist has spent on their craft. The reason I feel sad though is I can't reckon why someone would go through all the trouble and effort to lie so convincingly and to create these forgeries just to make a few hundred dollars at a show.
Incidentally, I passed Granito several times at the recent Wizard show. Like me, he had a table opposite Artist Alley. He was mingled with all the celebrities. I remember his booth vaguely. I never looked closer because what I saw of his work didn't impress me. They all looked like lame versions of better pieces. Go figure. I do remember thinking, "that kinda sucks" and then immediately chastising myself for putting someone else down at a show--in my own head, no less!--because it felt like the wrong attitude to bring to a convention. I honestly try to approach everybody with a positive and accepting frame of mind. Like I said, anyone at these shows has worked hard to be there, and you must respect that about a person, if nothing else.
What did he stand to gain? A spotlight? Didn't he think any attention would bring him down? What void, what lack of soul, kept him from working as hard (or harder) to create original works? I've looked at his forgeries. He clearly has an understanding of the materials used, some skill with his tools. Why did he do it? I can't wrap my head around it. So all I can do, from this comfortable distance where I sit at my computer, is laugh. What else can I do? Asking myself these questions, trying to put myself in his shoes, I just feel dirty and, again, deeply sad. So I prefer to laugh instead. Here's a big Nelson Muntz right in your eye, Granito: Haw-Haw!
Last weekend I promised 5 new pages of Teuton #3 and only delivered 4. Despite my superficial complaints about the Wizard show, I enjoyed the time spent meeting people, catching up with familiar faces and watching those fierce rollerskate girls zip so fearlessly through the crowd. Although the jokes about the cute one named "Rugburn" got tired very fast. But I digress. I did not get much work done for all the fun and excitement. Not following through has been eating me all week. I have been working quite tirelessly on several projects, the biggest being Teuton of course. So today I decided to toss up a lot of fun stuff, including the page I did not finish on time.There will be some new faces in the upcoming issues of Teuton: the dreaded Pagan Gods! Fred eats up history and mythology, and has done a lot of research for the book to make our antagonists fun to design and draw. Making his debut on page 5 of this issue is Vakaris, a ruler of the winds and lightning and lots of fun stormy stuff. He shows up unannounced and inexplicably in true god-like fashion, standing eight feet tall, all muscle and furious business.
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